![]() ![]() You can use a six-to-four belt balancer to reduce the number of belts in a way that draws from all the inputs evenly. For example: perhaps you have a mining outpost with six belts of ore, but they are all 2/3 full. They can change the number of belts in a way that makes them even. This actually reduces overall throughput. Otherwise, you risk having some belts empty while others are backed up. To ensure that the wagons unload fairly evenly, use a belt balancer. ![]() For example: think of a train station where you have four cargo wagons, each producing one belt of items. They draw evenly from the inputs under lopsided load. Until recently, there were three reasons to use them: The wiki still has a good page on the topic even if the balancer compendium itself was removed. This caused quite a bit of panic on the internets, but ended up being one of those issues that looked larger than it really was.įor those who do not know: what is a belt balancer and why do people care about them?Ī belt balancer is a group of belt entities - belts, underneathies, and splitters - that evenly distributes its inputs to its outputs. During the month of October 2018, the admin at the official Factorio wiki removed the belt balancer compendium. ![]()
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